![]() I end up speeding through Charlotte's dialogue because I find her baby talk so annoying. She's supposed to come off as cute, but everything from her Ronald McDonald shoes to her baby voice is just annoying. Despite this, she talks like a baby and, more often than not, breaks down crying during a scene. Charlotte's out to prove that she is a mature adult who can take care of herself. The thing is, the most potent healer in Trials of Mana is Charlotte, who looks like a young child but is, in fact, 15 years old. That way, I can protect my heavy hitters and my ranged fighters while they take to the front lines. Charlotte Just stop talkingĪs far as JRPGs go, I always like having a dedicated healer in my party. For that reason, I'd recommend that anyone who plans to play the game in Normal mode should bump it up to Hard. Some of the bosses require a little more strategy, but it really isn't that hard to beat them. You literally just click your mouse over and over to hack away at your enemies and jump out of the way when needed. ![]() I never once had my team die or even came close to dying while playing this game. So you can attack or dodge whenever you feel like it. It isn't turn-based like you might imagine. While on that subject, the combat mechanics are pretty simple. I wish the game allowed for a little more exploration instead of telling you exactly where you need to go all of the time. It makes it feel like you're just checking off a list instead of playing on your own. ![]() ![]() Once that's done, it's already time to leave and move onto the next area. For instance, you might enter a town only to be told that you need to talk to this specific character. The plot moves along rapidly, giving gameplay more of an objective focus rather than an exploratory one. And granted, this is a 90s remake, and that's kind of what JRPGs are like to begin with, but I just wish that the story, characters, and battle mechanics had gotten a little more of an update along with the graphics. As I played through Trials of Mana, it felt like I was hitting one fantasy cliche after another. To be honest, I never played the original game, even after it was released in 2019 for Nintendo Switch as part of the Collection of Mana. If you take the time to search, you're more likely to be able to afford weapons and gear upgrades when you reach the next town. It encourages you to run around each area. You'll discover money, healing items, treasure chests, and more hidden in alleyways or behind large trees. I love it when there are hidden items and goodies for me to find while I'm exploring a map, and Trials of Mana had plenty of that. Rewards you for exploring Check every nook and cranny This not only makes them more powerful, but it also changes the clothing each character wears, which, in my opinion, makes them more interesting to look at as the game goes on. On top of that, each time you encounter a Mana Stone, your characters can level up to a new class. But how else are you going to earn experience points? You'll unlock more attacks as you continue to fight and can even discover chain attacks for each of your team members to use. I'll admit that I do feel a little strange attacking the adorable Rabites or the Chobin Hood enemies as they seem like cute little critters that are just trying to protect their homes rather than brutal enemies. That definitely keeps things interesting. You'll discover new plot points, enemies, fighting styles, character relationships, and backstories from when you played before. That means that after you've beaten the game once, you can choose to play again with a different set of characters. Duran and Angela share the magic-wielding Crimson Wizard as their overall villain, Charlotte and Kevin share the soul-eating Goremand as their villain, and finally, Riesz and Hawkeye share the femme fatale Belladonna as their villain. ![]() There are also three different antagonists for you to go up against depending on who's in your team. However, the dialogue spoken between characters during your journey will be different depending on who's in your party.Įach hero has their own backstory, unique weapon, and main villain. The storyline you unravel will correspond with whomever you choose as your main character. Each figure has their own backstory, their own unique weapon, and their own main villain. When you start your adventure, you're asked to choose three characters from a list of six heroes: The main character, a companion 1, and a companion 2. Source: Windows Central (Image credit: Source: Windows Central) ![]()
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